|By PR Newswire||
|April 3, 2014 06:00 AM EDT||
SUNNYVALE, Calif., April 3, 2014 /PRNewswire/ -- Vivante Corporation today announced multiple silicon partner integrations of its GC7000 Series GPU IP into SoCs targeting wearables, mobile, automotive, and 4K TV products. GC7000 supports the newly released OpenGL ES 3.1* API and hardware TS/GS/CS (tessellation / geometry / compute shader) extensions for Android. Integrated TS/GS/CS support puts the most advanced desktop 3D features in your hand bringing 4K rendering to the next level by adding even more stunning, fine-grained 3D detail and realism to game play, while lowering power and memory bandwidth.
The technology enhancements in the GC7000 Series build on the market success of the previous generation of Vivante's Vega architecture. Photorealistic 3D gameplay and dynamic user interfaces are now available in over 200 million mobile and home entertainment devices such as these. GC7000 Series GPU cores come packaged with Vivante's production proven unified, single driver software stack that supports legacy, current and upcoming GPUs and board support packages (BSP) running Android™ KitKat, Chrome™, Linux, QNX®, Tizen™ and Windows® operating systems.
"The mobile GPU market has reached an inflection point where desktop-class graphics in mobile are a reality and the key differentiator separating legacy devices from the latest must have products," said Wei-jin Dai, President and CEO of Vivante. "Vivante's TS/GS/CS raises the bar in mobile by providing GC7000 GPU technology with desktop graphics equivalent features and image quality, increased performance per milliwatt and square millimeter of silicon while significantly reducing power and memory bandwidth."
The GC7000 takes advantage of new innovations in GPU/GPGPU multi-core processing to allow simultaneous, parallel execution for coherent and distributed graphics, computer vision (CV), and compute contexts. Each core can function independently or in groups with instant, on-demand, task-specific load-balancing and distribution of GPU resources monitored in real-time to maximize performance and minimize context switch overhead. The additions of hardware tessellation and geometry shading with the use of advanced compute shaders brings realistic 3D desktop rendering to the forefront of mobile and media SoCs, while cutting internal and off-chip bandwidth to reduce power, thermal power, and memory footprint. Additional GC7000 improvements also focus on improved gameplay so that AAA 3D games play smooth, responsive and crisp in 4K resolution. With hardware support for additions like game physics and hybrid ray tracing, exposed through the latest Unreal Engine 4, Unity 4 and the upcoming Unity 5 SDKs, users can have a truly ubiquitous gaming experience across all their screens, and game developers can leverage the existing gaming ecosystem that spans mobile, PC, and game consoles.
Smaller-Faster-Cooler benefits of the GC7000 Series include:
- True GPU Scalability from power efficient wearables and high end mobile to TVs and luxury cars: GC7000 Series products support big ideas in limited silicon area to match form factor and market requirements. Products can snap to grid starting at 3.0 mm2 (28 nm) for the smallest single GPU GC7000 instance and grow in simple modular fashion for high end implementations to achieve the industry's best PPA (power/performance/area).
- Smallest Licensable OpenGL ES 3.1 Cores with Geometry, Tessellation, and Compute Shaders: The IP package integrates the most advanced 3D features that shift industry dynamics to allow mass market silicon to have equivalent robust features that appear in high end application processors. Die area of the GC7000 is reduced by 20% over previous generation mass market cores and includes the new evolution of OpenGL ES 3.1 and DirectX 11 shader/GPU technologies and upcoming mobile platform requirements, including support for hardware TS/GS shading extensions for Android OS.
- Faster Graphics Performance: Better real time utilization of shaders speeds up rendering performance, quality and effects to effectively scale up for 4K gaming content at 60 FPS. 4K resolution has 4X the pixels versus 1080p and GC7000 ensures your device can keep up with the game.
- Cooler Cores: GPU thermals and system power are reduced 30% and bandwidth is reduced by 50% through innovative bandwidth modulation using Vivante frame buffer (vFB) and pixel compression, Khronos ASTC, geometry/tessellation shader rendering, and Android optimized intelligent composition (Regionizer).
- Configurable Shader Core Implementations: Cores range from highly silicon optimized eight shader solutions to performance optimized multi-GPU/multi-shader solutions, all with best in class performance and available hardware support for security (secure GPU) and OS virtualization.
- Hardware and Software Integration Simplified: The single unified software stack supports all Vivante GPU cores and existing software platforms to create a seamless transition to the latest technologies. GC7000 hardware is even more modular to allow faster integration with easier place-and-route design and reduced wire congestion.
- System Friendly Architecture: GC7000 is designed for hybrid and heterogeneous computing systems supporting OpenCL and HSA using AMBA® ACE-Lite™ (CPU – GPU cache coherency) and the latest vStream interface. Other additions include a pixel compression fabric that allows GC7000 to create a streamlined pixel processing pipeline across the ISP, CPU, DSP, memory, and display processor.
About Vivante Corporation
Smaller – Faster – Cooler: Vivante Corporation, a leader in multi-core GPU, OpenCL™, CPC Composition Engine and Vector Graphics IP solutions, provides the highest performance and lowest power silicon characteristics across a range of Khronos™ Group API conformant standards based on the Vega architecture. Vivante GPUs are integrated into customer silicon in devices targeting wearables, smartphones, tablets, HDTVs, consumer electronics and embedded devices and running thousands of graphics/compute applications across multiple operating systems and software platforms. Vivante is a privately held company headquartered in Sunnyvale, California, with additional R&D centers in Shanghai and Chengdu.
Vivante and the Vivante logo are trademarks of Vivante. OpenGL is a registered trademark and the OpenGL ES logo is a trademark of Silicon Graphics Inc. used by permission by Khronos. OpenCL and the OpenCL logo are trademarks of Apple Inc. used by permission by Khronos. All other product or service names are the property of their respective owners.
*Product is based on a published Khronos OpenGL ES 3.1 / OpenCL 1.2 Specification, and is expected to pass the Khronos Conformance Testing Process. Current conformance status can be found at www.khronos.org/conformance.
SOURCE Vivante Corporation
Nowadays, a large number of sensors and devices are connected to the network. Leading-edge IoT technologies integrate various types of sensor data to create a new value for several business decision scenarios. The transparent cloud is a model of a new IoT emergence service platform. Many service providers store and access various types of sensor data in order to create and find out new business values by integrating such data.
Oct. 13, 2015 04:00 AM EDT Reads: 680
There are so many tools and techniques for data analytics that even for a data scientist the choices, possible systems, and even the types of data can be daunting. In his session at @ThingsExpo, Chris Harrold, Global CTO for Big Data Solutions for EMC Corporation, will show how to perform a simple, but meaningful analysis of social sentiment data using freely available tools that take only minutes to download and install. Participants will get the download information, scripts, and complete end-to-end walkthrough of the analysis from start to finish. Participants will also be given the pract...
Oct. 13, 2015 03:00 AM EDT Reads: 405
Too often with compelling new technologies market participants become overly enamored with that attractiveness of the technology and neglect underlying business drivers. This tendency, what some call the “newest shiny object syndrome,” is understandable given that virtually all of us are heavily engaged in technology. But it is also mistaken. Without concrete business cases driving its deployment, IoT, like many other technologies before it, will fade into obscurity.
Oct. 13, 2015 03:00 AM EDT Reads: 261
SYS-CON Events announced today that Super Micro Computer, Inc., a global leader in high-performance, high-efficiency server, storage technology and green computing, will exhibit at the 17th International Cloud Expo®, which will take place on November 3–5, 2015, at the Santa Clara Convention Center in Santa Clara, CA. Supermicro (NASDAQ: SMCI), the leading innovator in high-performance, high-efficiency server technology is a premier provider of advanced server Building Block Solutions® for Data Center, Cloud Computing, Enterprise IT, Hadoop/Big Data, HPC and Embedded Systems worldwide. Supermi...
Oct. 13, 2015 02:30 AM EDT Reads: 188
WebRTC services have already permeated corporate communications in the form of videoconferencing solutions. However, WebRTC has the potential of going beyond and catalyzing a new class of services providing more than calls with capabilities such as mass-scale real-time media broadcasting, enriched and augmented video, person-to-machine and machine-to-machine communications. In his session at @ThingsExpo, Luis Lopez, CEO of Kurento, will introduce the technologies required for implementing these ideas and some early experiments performed in the Kurento open source software community in areas ...
Oct. 13, 2015 12:45 AM EDT Reads: 854
Electric power utilities face relentless pressure on their financial performance, and reducing distribution grid losses is one of the last untapped opportunities to meet their business goals. Combining IoT-enabled sensors and cloud-based data analytics, utilities now are able to find, quantify and reduce losses faster – and with a smaller IT footprint. Solutions exist using Internet-enabled sensors deployed temporarily at strategic locations within the distribution grid to measure actual line loads.
Oct. 13, 2015 12:00 AM EDT Reads: 276
“In the past year we've seen a lot of stabilization of WebRTC. You can now use it in production with a far greater degree of certainty. A lot of the real developments in the past year have been in things like the data channel, which will enable a whole new type of application," explained Peter Dunkley, Technical Director at Acision, in this SYS-CON.tv interview at @ThingsExpo, held Nov 4–6, 2014, at the Santa Clara Convention Center in Santa Clara, CA.
Oct. 12, 2015 11:15 PM EDT Reads: 7,124
The Internet of Everything is re-shaping technology trends–moving away from “request/response” architecture to an “always-on” Streaming Web where data is in constant motion and secure, reliable communication is an absolute necessity. As more and more THINGS go online, the challenges that developers will need to address will only increase exponentially. In his session at @ThingsExpo, Todd Greene, Founder & CEO of PubNub, will explore the current state of IoT connectivity and review key trends and technology requirements that will drive the Internet of Things from hype to reality.
Oct. 12, 2015 10:15 PM EDT Reads: 316
There will be 20 billion IoT devices connected to the Internet soon. What if we could control these devices with our voice, mind, or gestures? What if we could teach these devices how to talk to each other? What if these devices could learn how to interact with us (and each other) to make our lives better? What if Jarvis was real? How can I gain these super powers? In his session at 17th Cloud Expo, Chris Matthieu, co-founder and CTO of Octoblu, will show you!
Oct. 12, 2015 08:45 PM EDT Reads: 276
Today’s connected world is moving from devices towards things, what this means is that by using increasingly low cost sensors embedded in devices we can create many new use cases. These span across use cases in cities, vehicles, home, offices, factories, retail environments, worksites, health, logistics, and health. These use cases rely on ubiquitous connectivity and generate massive amounts of data at scale. These technologies enable new business opportunities, ways to optimize and automate, along with new ways to engage with users.
Oct. 12, 2015 06:00 PM EDT Reads: 265
Through WebRTC, audio and video communications are being embedded more easily than ever into applications, helping carriers, enterprises and independent software vendors deliver greater functionality to their end users. With today’s business world increasingly focused on outcomes, users’ growing calls for ease of use, and businesses craving smarter, tighter integration, what’s the next step in delivering a richer, more immersive experience? That richer, more fully integrated experience comes about through a Communications Platform as a Service which allows for messaging, screen sharing, video...
Oct. 12, 2015 05:30 PM EDT Reads: 1,228
With major technology companies and startups seriously embracing IoT strategies, now is the perfect time to attend @ThingsExpo in Silicon Valley. Learn what is going on, contribute to the discussions, and ensure that your enterprise is as "IoT-Ready" as it can be! Internet of @ThingsExpo, taking place Nov 3-5, 2015, at the Santa Clara Convention Center in Santa Clara, CA, is co-located with 17th Cloud Expo and will feature technical sessions from a rock star conference faculty and the leading industry players in the world. The Internet of Things (IoT) is the most profound change in personal an...
Oct. 12, 2015 04:30 PM EDT Reads: 196
SYS-CON Events announced today that Sandy Carter, IBM General Manager Cloud Ecosystem and Developers, and a Social Business Evangelist, will keynote at the 17th International Cloud Expo®, which will take place on November 3–5, 2015, at the Santa Clara Convention Center in Santa Clara, CA.
Oct. 12, 2015 03:00 PM EDT Reads: 247
WebRTC converts the entire network into a ubiquitous communications cloud thereby connecting anytime, anywhere through any point. In his session at WebRTC Summit,, Mark Castleman, EIR at Bell Labs and Head of Future X Labs, will discuss how the transformational nature of communications is achieved through the democratizing force of WebRTC. WebRTC is doing for voice what HTML did for web content.
Oct. 12, 2015 03:00 PM EDT Reads: 1,489
As a company adopts a DevOps approach to software development, what are key things that both the Dev and Ops side of the business must keep in mind to ensure effective continuous delivery? In his session at DevOps Summit, Mark Hydar, Head of DevOps, Ericsson TV Platforms, will share best practices and provide helpful tips for Ops teams to adopt an open line of communication with the development side of the house to ensure success between the two sides.
Oct. 12, 2015 01:00 PM EDT Reads: 695
The Internet of Things (IoT) is growing rapidly by extending current technologies, products and networks. By 2020, Cisco estimates there will be 50 billion connected devices. Gartner has forecast revenues of over $300 billion, just to IoT suppliers. Now is the time to figure out how you’ll make money – not just create innovative products. With hundreds of new products and companies jumping into the IoT fray every month, there’s no shortage of innovation. Despite this, McKinsey/VisionMobile data shows "less than 10 percent of IoT developers are making enough to support a reasonably sized team....
Oct. 12, 2015 01:00 PM EDT Reads: 338
The IoT market is on track to hit $7.1 trillion in 2020. The reality is that only a handful of companies are ready for this massive demand. There are a lot of barriers, paint points, traps, and hidden roadblocks. How can we deal with these issues and challenges? The paradigm has changed. Old-style ad-hoc trial-and-error ways will certainly lead you to the dead end. What is mandatory is an overarching and adaptive approach to effectively handle the rapid changes and exponential growth.
Oct. 12, 2015 12:00 PM EDT Reads: 333
Today air travel is a minefield of delays, hassles and customer disappointment. Airlines struggle to revitalize the experience. GE and M2Mi will demonstrate practical examples of how IoT solutions are helping airlines bring back personalization, reduce trip time and improve reliability. In their session at @ThingsExpo, Shyam Varan Nath, Principal Architect with GE, and Dr. Sarah Cooper, M2Mi's VP Business Development and Engineering, will explore the IoT cloud-based platform technologies driving this change including privacy controls, data transparency and integration of real time context w...
Oct. 12, 2015 12:00 PM EDT Reads: 295
The IoT is upon us, but today’s databases, built on 30-year-old math, require multiple platforms to create a single solution. Data demands of the IoT require Big Data systems that can handle ingest, transactions and analytics concurrently adapting to varied situations as they occur, with speed at scale. In his session at @ThingsExpo, Chad Jones, chief strategy officer at Deep Information Sciences, will look differently at IoT data so enterprises can fully leverage their IoT potential. He’ll share tips on how to speed up business initiatives, harness Big Data and remain one step ahead by apply...
Oct. 12, 2015 11:00 AM EDT Reads: 742
Developing software for the Internet of Things (IoT) comes with its own set of challenges. Security, privacy, and unified standards are a few key issues. In addition, each IoT product is comprised of at least three separate application components: the software embedded in the device, the backend big-data service, and the mobile application for the end user's controls. Each component is developed by a different team, using different technologies and practices, and deployed to a different stack/target - this makes the integration of these separate pipelines and the coordination of software upd...
Oct. 12, 2015 11:00 AM EDT Reads: 409